Friday 13 April 2012

C++ problam

C++ (pronounced "cee plus plus") is a statically typed, free-form, multi-paradigm, compiled, general-purpose programming language. It is regarded as an intermediate-level language, as it comprises a combination of both high-level and low-level language features. It was developed by Bjarne Stroustrup starting in 1979 at Bell Labs as an enhancement to the C language. Originally named C with Classes, the language was renamed C++ in 1983, as a pun involving the increment operator.

C++ is one of the most popular programming languageswith application domains including systems software, application software, device drivers, embedded software, high-performance server and client applications, and entertainment software such as video games Several groups provide both free and proprietary C++ compiler software, including the GNU Project, Microsoft, Intel and Embarcadero Technologies. C++ has greatly influenced many other popular programming languages, most notably C#[2] and Java.

C++ is also used for hardware design, where the design is initially described in C++, then analyzed, architecturally constrained, and scheduled to create a register-transfer level hardware description language via high-level synthesis.
The language began as enhancements to C, first adding classes, then virtual functions, operator overloading, multiple inheritance, templates, and exception handling among other features. After years of development, the C++ programming language standard was ratified in 1998 as ISO/IEC 14882:1998. The standard was amended by the 2003 technical corrigendum, ISO/IEC 14882:2003. The current standard extending C++ with new features was ratified and published by ISO in September 2011 as ISO/IEC 14882:2011 (informally known as C++11)

Design

C is an imperative (procedural) systems implementation language. It was designed to be compiled using a relatively straightforward compiler, to provide low-level access to memory, to provide language constructs that map efficiently to machine instructions, and to require minimal run-time support. C was therefore useful for many applications that had formerly been coded in assembly language.

Despite its low-level capabilities, the language was designed to encourage cross-platform programming. A standards-compliant and portably written C program can be compiled for a very wide variety of computer platforms and operating systems with few changes to its source code. The language has become available on a very wide range of platforms, from embedded microcontrollers to supercomputers.
 Characteristics

Like most imperative languages in the ALGOL tradition, C has facilities for structured programming and allows lexical variable scope and recursion, while a static type system prevents many unintended operations. In C, all executable code is contained within subroutines, which are called "functions" (although not in the strict sense of functional programming). Function parameters are always passed by value. Pass-by-reference is simulated in C by explicitly passing pointer values. C program source text is free-format, using the semicolon as a statement terminator and curly braces for grouping blocks of statements.

The C language also exhibits the following more specific characteristics:

    There are a small, fixed number of keywords, including a full set of flow of control primitives: for, if, while, switch, and do..while. There is basically one namespace, and user-defined names are not distinguished from keywords by any kind of sigil.
    There are a large number of arithmetical and logical operators, such as +, +=, ++, &, ~, etc.
    More than one assignment may be performed in a single statement.
    Function return values can be ignored when not needed.
    Typing is static, but weakly-enforced: all data has a type, but implicit conversions can be performed; for instance, characters can be used as integers.
    Declaration syntax mimics usage context. C has no "define" keyword; instead, a statement beginning with the name of a type is taken as a declaration. There is no "function" keyword; instead, a function is indicated by the parentheses of an argument list.
    User-defined (typedef) and compound types are possible.
        Heterogeneous aggregate data types (struct) allow related data elements to be accessed, for example assigned, as a unit.
        Array indexing is a secondary notion, defined in terms of pointer arithmetic. Unlike structs, arrays are not first-class objects; they cannot be assigned or compared using single built-in operators. There is no "array" keyword, in use or definition; instead, square brackets indicate arrays syntactically, e.g. month      Enumerated types are possible with the enum keyword. They are not tagged, and are freely interconvertible with integers.
        Strings are not a separate data type, but are conventionally implemented as null-terminated arrays of characters.
    Low-level access to computer memory is possible by converting machine addresses to typed pointers.
    Procedures (subroutines not returning values) are a special case of function, with a dummy return type void.
    Functions may not be defined within the lexical scope of other functions.
    Function and data pointers permit ad hoc run-time polymorphism.
    A preprocessor performs macro definition, source code file inclusion, and conditional compilation.
    There is a basic form of modularity: files can be compiled separately and linked together, with control over which functions and data objects are visible to other files via static and extern attributes.
    Complex functionality such as I/O, string manipulation, and mathematical functions are consistently delegated to library routines.

C does not include some features found in newer, more modern high-level languages, including:

    Object orientation
    Garbage collection